![]() ![]() Hideo Kojima, creator of the Metal Gear series, directed Snake Eater and the game is generally seen as an answer to the criticism that was given to Metal Gear Solid 2: Sons of Liberty. Survival - performing minor surgery, bandaging wounds, eating wild animals - is a feature unique to this Metal Gear. Stealth is very important to the gameplay of Snake Eater due to more advanced AI enemies, open environments, and (due to the arcane cold war technology) a lack of detailed, on-screen radars. Set in 1964, the game is different from the first two games in that it is mainly set in a jungle environment. Metal Gear Solid 3: Snake Eater is the third installment of the Metal Gear Solid saga and chronologically the first part of the story: the origin of Big Boss.
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